COP28 气候大会·更新世公园沉浸式展馆 CG数字内容创作 / Radugadesign

非常感谢 Radugadesign 分享内容给 WeHow。

Thanks to Radugadesign for sharing with WeHow.

“更新世公园”(Pleistocene Park)是一个科学研究项目,致力于在北极地区恢复高生产力的放牧生态系统,以应对全球气候变化。在迪拜举办的 COP28 气候变化大会上,我们为其展馆开发了多媒体互动内容,以生动有效地传达其核心理念。
Pleistocene Park is a scientific project dedicated to researching and restoring highly productive grazing ecosystems in the Arctic to combat climate change. At the COP28 Climate Change Conference in Dubai, we developed multimedia content for the pavilion to convey its core message effectively.

展馆的设计概念以“圆形”为核心意象,象征时间的永恒循环。空间中配合互动CG内容,让观众沉浸式地进入冰河时代,感受巨型动植物繁盛的自然景象。
The pavilion’s design concept revolves around a circular motif symbolizing the eternal cycle of time, complemented by interactive CG content that immerses visitors in the ice age era teeming with giant fauna and flora.

展馆运行包含两种模式:
Operating in two modes

  • “展示模式(Show Mode)”:通过叙事讲述更新世公园的起源与愿景,强调气候危机的紧迫性以及公园提出的创新解决方案。’show mode’ narrates Pleistocene Park’s story, emphasizing environmental challenges looming ahead and innovative solutions offered by the park.
  • “互动模式(Interactive Mode)”:观众可以在虚拟的“更新世公园”中自由探索,了解目前栖息的动物及未来引入的物种,同时获取关于公园生态与科研的详细信息。In ‘interactive mode’, visitors engage in an immersive exploration of virtual Pleistocene Park, discovering current animal inhabitants and planned introductions alongside comprehensive information about the park.

我们希望通过这个项目,不仅展示这一前沿的科研计划,更希望让更多公众认识到它在全球气候变革背景下的重要意义。
By spotlighting this project, our goal extends beyond showcasing this scientific endeavor; we aim to underscore its significance within the broader context of global climate change for a wider audience.


创意总监 / Creative Directors:Anna Lipka、Mikhail Kabatov

策展人 / Curator:Kseniia Karamnova

制片人 / Producer:Sergey Butysin

艺术总监 / Art Director:Egor Andrianov

制作总监 / Production Director:Roman Kuligin

技术总监 / Technical Director:Andrey Kubyshin

执行制片 / Line Producer:Arina Kostenko、Manya Shcherbakova

概念设计师 / Concept Artists:Sergey Voronov、Anna Pampushko

神经网络专家 / Specialist in neural networks:Amir Buyny

分镜设计师 / Storyboarders:Polina Paramonova、Daria Antonenko

Unreal Engine专家 /  UE Generalists:Aleksandr Chechikov、Evgeniy Evseev、George Shevchenko

CG专家 / CG Generalist:Danila Lyamin

创意程序师 / Creative Coder:Slava Rybin

声音设计师 / Sound Designer:Mitya Vikhornov

平面设计师 / Graphic Designer:Evgeniya Bekar

编剧 / Script Writer:Sonya Ross

监制与执行制片 /Supervisor and executive producer:Oleg Mazunin

视频剪辑与调色 / Сase video editor and colour corrector:Denis Zubritsky

视频拍摄 / Case Videography:Evgeniy Kochetkov、Ivan Merko

本文由WeHow经 Radugadesign 授权编辑/整理发布,图片/视频版权归原作者所有。禁止以WeHow编辑版本进行任何形式转载。

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